Posts in Web3
ALEO | Bot Busters - Zero Knowledge Proof Chat Game

Aleo’s “Zpass” or Zero Knowledge Proof is a novel technology that makes it easier and safer to share your data online. Built on the Aleo blockchain, our solution prioritizes user privacy and data security using advanced zero-knowledge (ZK) cryptography to enable decentralized identity verification.

We also worked closely to ensure KYC and other compliance were up to par with requirements for the game mechanics and redemption.

To illustrate this in a way that consumers can understand, we built a chat bot game. The trailer says it all…

Read More
Web3, DigitalRandall Fransen
BORED APE YACHT CLUB | Website Redesign

Yuga’s property Bored Ape Yacht Club was still rocking it’s original design and functionality in 2023. I lead the internal teams as well as the partnership efforts with French interactive production studio, Make Me Pulse, to fully update the front end of the site while updating wallet functionality for the Members Only section. XFN needs were also incorporated to include larger initiatives within the universe of Apes such as Made By Apes, centralizing all collections, and futur-proofing un-executed initiatives.

Read More
Web3, DigitalRandall Fransen
On Chain Summer II | Coinbase

OCSII was the follow-up to 2023’s initiative of engaging builders and bringing the “next billion users on-chain.” On Chain Summer was launched with a buildathon and subsequent grants for builders to use Base for their projects.

Read More
Web3Randall Fransen
THE LAST SLICE | Bitcoin Pizza Day "The Last Slice"

The first video game only a developer can win. The only way to win was to cheat. Which was exactly what we wanted devs to do — hack the code with Visual Studio's tools, give themselves superpowers and deliver the legendary Bitcoin Pizza. The game was designed to appear deceptively easy in the style of a simple retro 8-bit arcade game. But anyone playing the Last Slice would face difficult, frustrating, and increasingly absurd obstacles until finally arriving at the final level and realizing the game was impossible to win.

Read More